Before we play the games, we need to collectively establish an affirmative perspective on everything that happens. We affirm everyones experience - the weird experiences, the uncomfortable ones, the hard ones, the ecstatic ones - and we use one another's experiences to model the ones we all want more of. At no point are we going to feel ashamed or like failures, or like we did something wrong or felt something wrong. At no point are we going to say, "This should not have happened". We're going to say, "I wanted this to happen instead," or, "I want more of this to happen." We want our space to be structured around our desires not our fears. Everyone's experience matters.
Ask the class: Does this make sense as a class policy? Do you agree to this? Would you like to include or modify something? Would you like to disagree?